performance measurements

Each table row shows performance measurements for this Go program with a particular command-line input value N.

 N  CPU secs Elapsed secs Memory KB Code B ≈ CPU Load
120.130.06?836  80% 50% 80% 50%
162.420.7653,384836  83% 81% 79% 77%
2043.0011.91647,528836  89% 91% 92% 91%

Read the ↓ make, command line, and program output logs to see how this program was run.

Read binary-trees benchmark to see what this program should do.

 notes

go version go1.4 linux/amd64

Custom pool implementation.

 binary-trees Go #3 program source code

/* The Computer Language Benchmarks Game
 * http://benchmarksgame.alioth.debian.org/
 *
 * based on Go program by The Go Authors.
 * based on C program by Kevin Carson
 * flag.Arg hack by Isaac Gouy
 * modified by Jamil Djadala to use goroutines
 * modified by Chai Shushan
 * modified by Chandra Sekar S to use arenas
 * modified by Oas Uisjak
 */
package main

import (
   "flag"
   "fmt"
   "runtime"
   "strconv"
   "sync"
   "runtime/debug"
)

var minDepth = 4
var n = 0

type NodeArena []Node

func (na *NodeArena) Get() *Node {
   if len(*na) == 0 {
      *na = make([]Node, 10000)
   }

   n := &(*na)[len(*na)-1]
   *na = (*na)[:len(*na)-1]
   return n
}

func main() {
   runtime.GOMAXPROCS(runtime.NumCPU() * 2)
   debug.SetGCPercent(400)

   flag.Parse()
   if flag.NArg() > 0 {
      n, _ = strconv.Atoi(flag.Arg(0))
   }

   maxDepth := n
   if minDepth+2 > n {
      maxDepth = minDepth + 2
   }
   stretchDepth := maxDepth + 1

   mainArena := new(NodeArena)

   check_l := bottomUpTree(0, stretchDepth, mainArena).ItemCheck()
   fmt.Printf("stretch tree of depth %d\t check: %d\n", stretchDepth, check_l)

   longLivedTree := bottomUpTree(0, maxDepth, mainArena)

   result_trees := make([]int, maxDepth+1)
   result_check := make([]int, maxDepth+1)

   var wg sync.WaitGroup
   for depth_l := minDepth; depth_l <= maxDepth; depth_l += 2 {
      wg.Add(1)
      go func(depth int) {
         localArena := new(NodeArena)
         iterations := 1 << uint(maxDepth-depth+minDepth)
         check := 0

         for i := 1; i <= iterations; i++ {
            check += bottomUpTree(i, depth, localArena).ItemCheck()
            check += bottomUpTree(-i, depth, localArena).ItemCheck()
         }
         result_trees[depth] = iterations * 2
         result_check[depth] = check

         wg.Done()
      }(depth_l)
   }
   wg.Wait()

   for depth := minDepth; depth <= maxDepth; depth += 2 {
      fmt.Printf("%d\t trees of depth %d\t check: %d\n",
         result_trees[depth], depth, result_check[depth])
   }
   fmt.Printf("long lived tree of depth %d\t check: %d\n",
      maxDepth, longLivedTree.ItemCheck())
}

func bottomUpTree(item, depth int, arena *NodeArena) *Node {
   n := arena.Get()
   if depth <= 0 {
      *n = Node{item, nil, nil}
   } else {
      *n = Node{
         item,
         bottomUpTree(2*item-1, depth-1, arena),
         bottomUpTree(2*item, depth-1, arena),
      }
   }
   return n
}

type Node struct {
   item        int
   left, right *Node
}

func (self *Node) ItemCheck() int {
   if self.left == nil {
      return self.item
   }
   return self.item + self.left.ItemCheck() - self.right.ItemCheck()
}

 make, command-line, and program output logs

Thu, 11 Dec 2014 08:20:11 GMT

MAKE:
/usr/local/src/go/bin/go build -o binarytrees.go-3.go_run
0.57s to complete and log all make actions

COMMAND LINE:
./binarytrees.go-3.go_run 20

PROGRAM OUTPUT:
stretch tree of depth 21	 check: -1
2097152	 trees of depth 4	 check: -2097152
524288	 trees of depth 6	 check: -524288
131072	 trees of depth 8	 check: -131072
32768	 trees of depth 10	 check: -32768
8192	 trees of depth 12	 check: -8192
2048	 trees of depth 14	 check: -2048
512	 trees of depth 16	 check: -512
128	 trees of depth 18	 check: -128
32	 trees of depth 20	 check: -32
long lived tree of depth 20	 check: -1

Revised BSD license

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