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Ubuntu : Intel® Q6600® one core |
Each table row shows performance measurements for this Lua program with a particular command-line input value N.
| N | CPU secs | Elapsed secs | Memory KB | Code B | ≈ CPU Load |
|---|---|---|---|---|---|
| 2,098 | 0.72 | 0.73 | 3,048 | 2225 | 0% 0% 0% 100% |
Read the ↓ make, command line, and program output logs to see how this program was run.
Read meteor-contest benchmark to see what this program should do.
Lua 5.2.1 Copyright (C) 1994-2012 Lua.org, PUC-Rio
-- The Computer Language Benchmarks Game -- http://benchmarksgame.alioth.debian.org/ -- contributed by Mike Pall -- Generate a decision tree based solver for the meteor puzzle. local function generatesolver(countinit) local pairs, ipairs, format = pairs, ipairs, string.format local byte, min, sort = string.byte, math.min, table.sort -- Cached position to distance lookup. local dist = setmetatable({}, { __index = function(t, xy) local x = xy%10; local y = (xy-x)/10 if (x+y)%2 == 1 then y = y + 1; x = 10 - x end local d = xy + 256*x*x + 1024*y*y; t[xy] = d; return d end}) -- Lookup table to validate a cell and to find its successor. local ok = {} for i=0,150 do ok[i] = false end for i=99,0,-1 do local x = i%10 if ((i-x)/10+x)%2 == 0 then ok[i] = i + (ok[i+1] and 1 or (ok[i+2] and 2 or 3)) end end -- Temporary board state for the island checks. local islands, slide = {}, {20,22,24,26,28,31,33,35,37,39} local bbc, bb = 0, {} for i=0,19 do bb[i] = false; bb[i+80] = false end for i=20,79 do bb[i] = ok[i] end -- Recursive flood fill algorithm. local function fill(bb, p) bbc = bbc + 1 local n = p+2; if bb[n] then bb[n] = false; fill(bb, n) end n = p-2; if bb[n] then bb[n] = false; fill(bb, n) end n = p-9; if bb[n] then bb[n] = false; fill(bb, n) end n = p-11; if bb[n] then bb[n] = false; fill(bb, n) end n = p+9; if bb[n] then bb[n] = false; fill(bb, n) end n = p+11; if bb[n] then bb[n] = false; fill(bb, n) end end -- Generate pruned, sliding decision trees. local dtrees = {{}, {}, {}, {}, {}, {}, {}, {}, {}, {}} local rot = { nil, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} } for k=0,9 do -- Generate 10 initial pieces from line noise. :-) local t = { 60, 62, byte("@BMBIK@KT@GPIKR@IKIKT@GK@KM@BG", k*3+1, k*3+3) } rot[1] = t for i,xy in ipairs(t) do local x = xy%10; local y = (xy-x-60)/10 -- Add 11 more variations by rotating and flipping. for j=2,12 do if j == 7 then y = -y else x,y = (x+3*y)/2, (y-x)/2 end rot[j][i] = x+10*y end end for r,v in ipairs(rot) do -- Exploit symmetry and leave out half of the orientations of one piece. -- The selected piece gives the best reduction of the solution space. if k ~= 3 or r%2 == 0 then -- Normalize to origin, add distance, sort by distance from origin. local m = min(v[1], v[2], v[3], v[4], v[5]) for i=1,5 do v[i] = dist[v[i]-m] end sort(v) local v2, v3, v4, v5 = v[2]%256, v[3]%256, v[4]%256, v[5]%256 -- Slide the piece across 2 rows, prune the tree, check for islands. for j,p in ipairs(slide) do bb[p] = false if ok[p+v2] and ok[p+v3] and ok[p+v4] and ok[p+v5] then -- Prune. for i=p+1,79 do bb[i] = ok[i] end -- Clear remaining board. bb[p+v2] = false; bb[p+v3] = false -- Add piece. bb[p+v4] = false; bb[p+v5] = false bbc = j -- Flood fill and count the filled positions. if bb[71] then bb[71] = false; fill(bb, 71) end -- Lower left. if bb[79] then bb[79] = false; fill(bb, 79) end -- Lower right. local di = 0 if bbc < 22 then bbc = 26 elseif bbc < 26 then -- Island found, locate it, fill from above. for i=p+2,79 do if bb[i] then di = i-p; break end end for i=p-9,p-1 do if ok[i] then fill(bb, i) bbc = bbc - 1 end end end if bbc == 26 then -- Prune boards with static islands. local tb = dtrees[j] -- Build decision tree in distance order. local ta = tb[v2]; if not ta then ta = {}; tb[v2] = ta end tb = ta[v3]; if not tb then tb = {}; ta[v3] = tb end ta = tb[v4]; if not ta then ta = {}; tb[v4] = ta; islands[ta] = di elseif islands[ta] ~= di then islands[ta] = 0 end ta[v5] = di*10+k -- Leaves hold island check and piece number. end end end end end end local s = "local u0,u1,u2,u3,u4,u5,u6,u7,u8,u9" -- Piece use flags. for p=0,99 do if ok[p] then s = s..",b"..p end end -- Board cells. s = s.."\n"..[[ local countinit = ... local count = countinit local bmin, bmax, pcs = 9, 0, {} local smin, smax local write, reverse = io.write, string.reverse -- Print min/max boards. local function printboard(s) local flip = true for x in string.gmatch(string.gsub(s, ".", "%1 "), "..........") do write(x, flip and "\n " or "\n") flip = not flip end write("\n") end -- Print result. local function printresult() write(countinit-count, " solutions found\n\n") printboard(smin) printboard(smax) end -- Generate piece lookup array from the order of use. local function genp() local p = pcs p[u0] = "0" p[u1] = "1" p[u2] = "2" p[u3] = "3" p[u4] = "4" p[u5] = "5" p[u6] = "6" p[u7] = "7" p[u8] = "8" p[u9] = "9" return p end -- Goal function. local function f91(k) if k ~= 10 then return end count = count - 2 -- Need to count the symmetric solution, too. repeat -- Quick precheck before constructing the string. local b0, b99 = b0, b99 if b0 <= bmin then bmin = b0 elseif b0 >= bmax then bmax = b0 elseif b99 <= bmin then bmin = b99 elseif b99 >= bmax then bmax = b99 else break end -- Translate the filled board to a string. local p = genp() local s = p[b0] ]] for p=2,99 do if ok[p] then s = s.."..p[b"..p.."]" end end s = s..[[ -- Remember min/max boards, dito for the symmetric board. if not smin then smin = s; smax = s elseif s < smin then smin = s elseif s > smax then smax = s end s = reverse(s) if s < smin then smin = s elseif s > smax then smax = s end until true if count <= 0 then error() end -- Early abort if max count given. end local f93 = f91 ]] -- Recursively convert the decision tree to Lua code. local function codetree(tree, d, p, pn) local found, s = false, "" d = d + 1 for a,t in pairs(tree) do local b = p+a if b < 100 then -- Prune the tree at the lower border. local pp = b ~= pn and pn or ok[b] -- Find maximum successor function. if d >= 5 then -- Try to place the last cell of a piece and advance. found = true local u = t%10 local di = (t-u)/10 if di ~= 0 and d == 5 then di = di + p; if pp == di then pp = ok[di] end s = format("%sif b%d and not u%d and not b%d then b%d=k u%d=k f%d(k) u%d=N b%d=N end\n", s, di, u, b, b, u, pp, u, b) else s = format("%sif not u%d and not b%d then b%d=k u%d=k f%d(k) u%d=N b%d=N end\n", s, u, b, b, u, pp, u, b) end else -- Try to place an intermediate cell. local di = d ~= 4 and 0 or islands[t] if di == 0 then local st = codetree(t, d, p, pp) if st then found = true s = format("%sif not b%d then b%d=k\n%sb%d=N end\n", s, b, b, st, b) end else -- Combine island checks. di = di + p; if pp == di then pp = ok[di] end local st = codetree(t, 6, p, pp) if st then found = true s = format("%sif b%d and not b%d then b%d=k\n%sb%d=N end\n", s, di, b, b, st, b) end end end end end return found and s end -- Embed the decision tree into a function hierarchy. local j = 5 for p=88,0,-1 do local pn = ok[p] if pn then s = format("%slocal function f%d(k)\nlocal N if b%d then return f%d(k) end k=k+1 b%d=k\n%sb%d=N end\n", s, p, p, pn, p, codetree(dtrees[j], 1, p, pn), p) j = j - 1; if j == 0 then j = 10 end end end -- Compile and return solver function and result getter. return loadstring(s.."return f0, printresult\n", "solver")(countinit) end -- Generate the solver function hierarchy. local solver, printresult = generatesolver(tonumber(arg and arg[1]) or 10000) -- The optimizer for LuaJIT 1.1.x is not helpful here, so turn it off. if jit and jit.opt and jit.version_num < 10200 then jit.opt.start(0) end -- Run the solver protected to get partial results (max count or ctrl-c). pcall(solver, 0) printresult()
Wed, 30 Jan 2013 03:43:47 GMT COMMAND LINE: /usr/local/src/lua-5.2.1/install/bin/lua meteor.lua-4.lua 2098 PROGRAM OUTPUT: 2098 solutions found 0 0 0 0 1 2 2 2 0 1 2 6 6 1 1 2 6 1 5 5 8 6 5 5 5 8 6 3 3 3 4 8 8 9 3 4 4 8 9 3 4 7 4 7 9 7 7 7 9 9 9 9 9 9 8 9 6 6 8 5 6 6 8 8 5 6 8 2 5 5 7 7 7 2 5 7 4 7 2 0 1 4 2 2 0 1 4 4 0 3 1 4 0 0 3 1 1 3 3 3